local translations = {
    language =  "Chinese",
    missing_translations =  "[LANCESCRIPT] 缺少一些翻译。 在解决此问题之前，某些功能将被其翻译键替换。",
    off =  "关",
    on =  "开",
    success =  "成功",
    none =  "无",
    pistol =  "手枪",
    combat_pdw =  "作战自卫冲锋枪",
    shotgun =  "霰弹枪",
    knife =  "小刀",
    minigun =  "火神机枪",
    script_name =  "LANCESCRIPT RELOADED",
    script_name_pretty =  "LanceScript Reloaded",
    script_name_for_log =  "[LANCESCRIPT RELOADED] ", 
    resource_dir_missing =  "警告：资源目录丢失！ 请确保您正确安装了 Lancescript Reloaded",
    outdated_script_1 =  "对于当前的 GTA:O 版本，此脚本已过时(",
    outdated_script_2 =  ", 编码为 ",
    outdated_script_3 =  "). 有些选项可能不起作用",
    me =  "自我",
    me_desc =  "让你对自己/你的ped做些事情",
    me_cmd =  "lancescriptself",
    my_vehicle =  "载具",
    my_vehicle_desc =  "让你对你的车辆做些事情",
    my_vehicle_cmd =  "lancescriptmyvehicle",
    combat =  "战斗/武器",
    combat_cmd =  "lancescriptcombat",
    combat_desc =  "战斗/武器相关选项",
    spec_weapons =  "特殊武器",
    spec_weapons_cmd =  "lancescriptspecialweapons",
    spec_weapons_desc =  "特殊,独特的武器和武器模式",
    online =  "在线",
    online_cmd =  "lancescriptonline",
    online_desc =  "在线/玩家相关选项",
    protections =  "保护",
    protections_cmd =  "lancescriptprotections",
    protections_description =  "保护您在线安全的保护措施",
    lancechat =  "Lance聊天",
    lancechat_cmd =  "lancechat",
    lancechat_desc =  "为 LanceScript用户提供的秘密聊天.利用普通聊天发送编码消息.它类似于base64,但不完全一样.这与加密不同,所以不要做白痴",
    chatpresets =  "聊天预设",
    chatpresets_cmd =  "lancescriptchatpresets",
    chatpresets_desc =  "聊天预设，方便起见",
    players_shortcut =  "玩家栏",
    players_shortcut_desc =  "为方便起见,快速打开玩家列表",
    players =  "玩家",
    all_players =  "所有玩家",
    all_players_cmd =  "lancescriptap",
    all_players_friendly =  "友好",
    all_players_friendly_cmd =  "apfriendly",
    all_players_hostile =  "恶搞",
    all_players_hostile_cmd =  "aphostile",
    all_players_neutral =  "中立",
    all_players_neutral_cmd =  "apneutral",
    entities =  "实体",
    entities_cmd =  "lancescriptentities",
    entities_desc =  "附近的车辆和Peds",
    peds =  "Peds",
    peds_cmd =  "lancescriptpeds",
    peds_desc =  "与Ped有关的性行为",
    vehicles =  "车辆",
    vehicles_cmd =  "lancescriptvehicles",
    vehicles_desc =  "与车辆有关的恶作剧",
    pickups =  "拾取物",
    pickups_cmd =  "lancescriptpickups",
    pickups_desc =  "与拾取物有关的恶作剧",
    world =  "世界",
    world_cmd =  "lancescriptworld",
    world_desc =  "世界控制",
    gametweaks =  "游戏调整",
    gametweaks_cmd =  "lancescriptgametweaks",
    gametweaks_desc =  "自定义您的 GTA 游戏玩法",
    misc =  "杂项",
    misc_cmd =  "lancescriptmisc",
    misc_desc =  "杂项",
    discord =  "加入Discord",
    reapermode =  "收割机模式",
    reapermode_cmd =  "reapermode",
    reapermode_desc =  "收割者模式要求每帧控制每个实体。 这可能是资源密集型和故障以及潜在的警告/烦人的修改器，但它也可以使所有与实体相关的选项工作得更好，因为你将 \"拥有\" 它们，至少在一段时间内。",
    friendtect =  "友谊保护",
    friendtect_cmd =  "friendtect",
    friendtect_desc =  "自动击杀杀死你朋友的人，包括 NPC's",
    dox =  "真正本地化的 \"DOX\"",
    dox_desc =  "向所有人发送本地化的 \"DOX\" 。 每个人都会认为你是在将他们挑出来，而实际上，每个人都看到自己的信息，而没有人看到其他人。",
    chat_preset_1_name =  "钱掉了没用",
    chat_preset_1_content =  "我可以给你钱，但你花在这上面的时间所得到的钱是没有用的。 您最好的选择是购买自己的菜单并使用其中的恢复选项。",
    chat_preset_2_name =  "Stand 天下第一!",
    chat_preset_2_content =  "Stand 天下第一!",
    chat_preset_3_name =  "LanceScript 天下第一!",
    chat_preset_3_content =  "LanceScript 天下第一!",
    chat_preset_4_name =  "L + Ratio...",
    chat_preset_4_content =  "L + ratio + u fell off + ur british + who asked + no u + deez nutz + radio + don't care + caught in 4k + cope + seethe + gg + grow the fuck up + silver elite + ligma + taco bell dorito crunch + think outside the bun bitch",
    chat_preset_5_name =  "你买了2take1...",
    chat_preset_5_content =  "大约 300,000 年的进化，但它把我们带到了你，一个实际上买了 2take1 的人......",
    ped_type_1 =  "无",
    ped_type_2 =  "Ped",
    ped_type_3 =  "车辆",
    ped_type_4 =  "物体",
    failed_to_free_seat =  "未能腾出座位",
    walk_on_water =  "水上行走",
    walk_on_water_cmd =  "walkonwater",
    walk_on_water_desc =  "亵渎神明..",
    set_ped_flag =  "设置/取消设置自定义 ped 标志",
    set_ped_flag_cmd =  "setpedflag",
    set_ped_flag_desc =  "不要碰,除非你知道你在做什么",
    ped_input_flag_int =  "请输入要使用的标志",
    ped_flag_false =  "标志设置为假",
    ped_flag_true =  "标志设置为真",
    burning_man =  "火人",
    burning_man_cmd =  "burningman",
    burning_man_desc =  "浴火而行（先关闭所有无敌/自动恢复选项，否则这将不起作用）",
    movement = "移动",
    movement_cmd =  "mvmovement",
    movement_desc =  "调整车辆的移动方式。",
    speed_plate_root =  "速度表",
    speed_plate_root_cmd =  "lancescriptspeedplate",
    speed_plate_cmd =  "speedplate",
    speed_plate_desc =  "将您的车牌设置为您车辆的当前速度",
    sp_not_in_veh =  "启动此操作时，您不在车辆中。 您将无法还原车牌文本",
    lance =  "LANCE",
    kph =  "KPH",
    mph =  "MPH",
    speed_unit =  "速度单位",
    speed_unit_cmd =  "spunit",
    drive_on_water =  "水上驾驶",
    drive_on_water_cmd =  "driveonwater",
    drive_on_air_autooff =  "空中驾驶已自动关闭以防止出现问题",
    drive_on_air =  "空中驾驶",
    drive_on_air_cmd =  "driveonair",
    drive_on_air_instructions =  "使用空格和 ctrl 微调您的驾驶高度！",
    drive_on_water_autooff =  "水上行驶已自动关闭以防止出现问题。",
    vehicle_strafe =  "载具平移",
    vehicle_strafe_cmd =  "vstrafe",
    vehicle_strafe_desc =  "使用左右箭头键使您的车辆水平平移",
    vehicle_jump =  "载具跳跃",
    vehicle_jump_cmd =  "vjump",
    vehicle_jump_desc =  "用你的喇叭让你的车跳起来",
    vehicle_slam =  "载具砸向地面",
    vehicle_slam_cmd =  "vslam",
    vehicle_slam_desc =  "载具跳跃的反面",
    vehicle_jump_force =  "载具跳跃力度",
    vehicle_jump_force_cmd =  "vjumpforce",
    vehicle_jump_force_desc =  "",
    vehicle_slam_force =  "载具砸向地面力度",
    vehicle_slam_force_cmd =  "vslamforce",
    vehicle_slam_force_desc =  "",
    stick_to_ground =  "粘在地面/墙壁",
    stick_to_ground_cmd =  "stick2ground",
    stick_to_ground_desc =  "让您的汽车粘在地面上，也让您可以粘在墙上。",
    vehicle_180 =  "载具180",
    vehicle_180_cmd =  "vehicle180",
    vehicle_180_desc =  "在保持动力的情况下转动您的车辆。 建议绑定热键",
    vehicle_fly_speed =  "载具飞行速度",
    vehicle_fly_speed_cmd =  "vflyspeed",
    vehicle_fly_speed_desc =  "",
    vehicle_fly =  "载具飞行",
    vehicle_fly_cmd =  "vehiclefly",
    vehicle_fly_desc =  "让您的车辆飞起来。 WASD 像往常一样，鼠标瞄准，空格和 ctrl 上升和下降",
    force_leave_vehicle =  "强制离开载具",
    force_leave_vehicle_cmd =  "forceleaveveh",
    force_leave_vehicle_desc =  "紧急情况下强制离开载具",
    set_dirt_level =  "设置污垢级别",
    set_dirt_level_cmd =  "setdirtlevel",
    set_dirt_level_desc =  "",
    stack_vertically =  "垂直叠加",
    stack_vertically_cmd =  "stackvehvert",
    stack_vertically_desc =  "",
    stack_horizontally =  "水平叠加",
    stack_horizontally_cmd =  "stackvehhoriz",
    stack_horizontally_desc =  "",
    cinematic_auto_drive =  "电影镜头自动驾驶",
    cinematic_auto_drive_cmd =  "cinematicautodrive",
    cinematic_auto_drive_desc =  "在电影镜头时下自动驾驶到您的导航点,就像在大表哥中一样",
    break_rudder =  "破坏转向舵",
    break_rudder_cmd =  "breakrudder",
    break_rudder_desc =  "破坏转向舵。 很适合特技表演。 如果你没有飞机哈哈没用。",
    force_spawn_countermeasures =  "强制生成反制系统",
    force_spawn_countermeasures_cmd =  "forcecms",
    force_spawn_countermeasures_desc =  "当您使用喇叭键时，在任何车辆中强制使用反制系统",
    tesla_summon =  "特斯拉召唤",
    tesla_summon_cmd =  "teslasummon",
    tesla_summon_desc =  "让您的汽车自动驶向您。 由于多种原因而中断了很多，但废弃它太有趣了。",
    hold_shift_to_drift =  "按住shift漂移",
    hold_shift_to_drift_cmd =  "shiftdrift",
    hold_shift_to_drift_desc =  "你听到了我的声音。",
    horn_boost =  "喇叭加速",
    horn_boost_cmd =  "hornboost",
    horn_boost_desc =  "哔---------------------------",
    _3d_crosshair =  "3D准心",
    _3d_crosshair_cmd =  "3dcrosshair",
    _3d_crosshair_desc =  "一个3D准心",
    kill_aura =  "杀死光环",
    kill_aura_root_cmd =  "lancescriptkillaura",
    kill_aura_cmd =  "killaura",
    kill_aura_desc =  "杀死任何离你太近的人.就像被黑客入侵的Minecraft客户端一样.",
    kill_peds =  "杀死peds",
    kill_peds_cmd =  "killaurapeds",
    kill_peds_desc =  "",
    kill_players =  "杀死玩家",
    kill_players_cmd =  "killauraplayers",
    kill_players_desc =  "",
    target_friends =  "目标好友",
    sa_target_friends_cmd =  "saimbottargetfriends",
    ka_target_friends_cmd =  "katargetfriends",
    target_friends_desc =  "",
    kill_aura_radius =  "杀死光环范围",
    kill_aura_radius_cmd =  "killauraradius",
    kill_aura_radius_desc =  "",
    entity_gun =  "实体枪",
    entity_gun_cmd =  "entgun",
    entity_gun_desc =  "向射击他们实体",
    custom_eg_model =  "自定义实体模型",
    custom_eg_model_cmd =  "egcustommodel",
    custom_eg_model_desc =  "输入自定义实体进行射击。 模型名称，而不是哈希。",
    entity_gun_selection =  "选择实体",
    entity_gun_selection_cmd =  "entitygunentity",
    entity_gun_root_cmd =  "lancescriptentitygun",
    entity_desc =  "",
    entity_gun_gravity =  "实体枪重力",
    entity_gun_gravity_cmd =  "entgungravity",
    entity_gun_gravity_desc =  "",
    dildo =  "假鸡巴",
    soccer_ball =  "足球",
    bucket =  "水桶",
    silent_aimbot =  "静默自瞄",
    silent_aimbot_root_cmd =  "saimbot",
    silent_aimbot_cmd =  "saimbottoggle",
    silent_aimbot_desc =  "一个定制的,谨慎的自瞄,远远没有传统的自瞄那么引人注目.",
    silent_aimbot_players =  "静默自瞄玩家",
    silent_aimbot_players_cmd =  "saimbotplayers",
    silent_aimbot_npcs =  "静默自瞄NPC's",
    silent_aimbot_npcs_cmd =  "saimbotpeds",
    use_fov =  "使用视野",
    use_fov_cmd =  "saimbotusefov",
    use_fov_desc =  "对于非常小的视野值，在第一人称中最准确。 通常这并不重要。",
    fov =  "视野",
    fov_cmd =  "saimbotfov",
    ignore_targets_inside_vehicles =  "忽略车内目标",
    ignore_targets_inside_vehicles_cmd =  "saimbotnovehicles",
    ignore_targets_inside_vehicles_desc =  "如果你想装的更像个正常人, 或者射车内目标时遇到问题",
    ignore_godmoded_targets =  "忽略无敌目标",
    ignore_godmoded_targets_cmd =  "saimbotnogodmodes",
    ignore_godmoded_targets_desc =  "因为有什么意义？",
    damage_override =  "伤害修改",
    damage_override_cmd =  "saimbotdmgo",
    damage_override_desc =  "",
    damage_override_amount =  "伤害修改值",
    damage_override_amount_cmd =  "saimbotdamageoverride",
    damage_override_amount_desc =  "",
    display_target =  "显示目标",
    display_target_cmd =  "saimbotshowtarget",
    display_target_desc =  "是否绘制 AR 信标来确定您的自瞄将击中谁。",
    rainbow_weapon_tint =  "彩虹武器",
    rainbow_weapon_tint_cmd =  "rainbowtint",
    rainbow_weapon_tint_desc =  "boogie",
    invisible_weapons =  "隐形武器",
    invisible_weapons_cmd =  "invisguns",
    invisible_weapons_desc =  "使你的武器隐形。 可能仅限本地。 切换武器时需要重新开启。",
    aim_info =  "瞄准信息",
    aim_info_cmd =  "aiminfo",
    aim_info_desc =  "显示您瞄准的实体的信息",
    car_stealer_gun =  "偷车枪",
    car_stealer_gun_cmd =  "gunstealer",
    car_stealer_gun_desc =  "射击车辆以窃取它, 如果是带有玩家司机的汽车,它会将您传送到下一个可用座位.",
    paintball =  "彩弹枪",
    paintball_cmd =  "paintball",
    paintball_desc =  "射击车辆，它会变成随机颜色！ 由于实体所有权，您可能需要多射击几次。",
    npc_driver_gun =  "NPC驾驶枪",
    npc_driver_gun_cmd =  "drivergun",
    npc_driver_gun_desc =  "射击车辆以插入一个NPC司机，该司机会将车辆开到一个随机区域。 由于实体所有权，您可能需要多射击几次。",
    grapple_gun =  "绳索枪",
    grapple_gun_cmd =  "grapplegun",
    grapple_gun_desc =  "fun stuff",
    grapple_gun_active =  "绳索枪现已激活！ 用手枪射击某处。 擒抱时按 R 可停止擒抱。",
    ped_behavior =  "行为",
    ped_behavior_cmd =  "lancescriptpedbehavior",
    ped_attributes =  "属性",
    ped_attributes_cmd =  "lancescriptpedattributes",
    ped_voice =  "声音",
    ped_voice_cmd =  "lancescriptpedaudio",
    ped_spawn =  "生成",
    ped_spawn_cmd =  "lancescriptpedspawn",
    custom_ped_input =  "输入自定义 ped ",
    custom_ped_input_cmd =  "customped",
    custom_ped_input_desc =  "输入自定义 ped 以进行生成。 模型名称，而不是哈希",
    spawn_ped =  "生成ped",
    spawn_ped_cmd =  "spawnped",
    spawn_ped_desc =  "",
    lester =  "莱斯特",
    rat =  "老鼠",
    fish =  "鱼",
    chimp =  "猩猩",
    stingray =  "黄貂鱼",
    hen =  "母鸡",
    deer =  "鹿",
    killer_whale =  "虎鲸",
    dog =  "狗",
    cow =  "奶牛",
    rabbit =  "兔子",
    custom =  "自定义",
    spawn_count =  "生成数量",
    spawn_count_cmd =  "pedspawnct",
    spawn_count_desc =  "请做出明智的选择",
    spawn_as_pet =  "作为宠物生成",
    spawn_as_pet_cmd =  "spawnaspet",
    spawn_as_pet_desc =  "将此 ped 作为宠物生成。",
    spawn_dancing =  "生成舞蹈",
    spawn_dancing_cmd =  "spawndancing",
    spawn_dancing_desc =  "生成这个 ped 跳舞。",
    give_all_peds_gun =  "给予所有peds武器",
    give_all_peds_gun_cmd =  "giveallpeds",
    give_all_peds_gun_desc =  "",
    teleport_all_to_me =  "全部传送到我",
    teleport_all_to_me_cmd =  "tpallpedshere",
    teleport_all_to_me_desc =  "",
    rain_peds =  "从天而降",
    rain_peds_cmd =  "rainpeds",
    rain_peds_desc =  "...",
    hooker_esp =  "妓女ESP",
    hooker_esp_cmd =  "hookeresp",
    hooker_esp_desc =  "...",
    no_ragdoll =  "没有布娃娃",
    no_ragdoll_cmd =  "nopedragdoll",
    no_ragdoll_desc =  "",
    godmode_peds =  "无敌",
    godmode_peds_cmd =  "pedgodmode",
    godmode_peds_desc =  "",
    no_crits =  "没有暴力",
    no_crits_cmd =  "nopedcrits",
    no_crits_desc =  "",
    high_perception =  "高敏感",
    high_perception_cmd =  "pedhighperception",
    high_perception_desc =  "Peds会看到和听到比平时更多的东西.",
    make_all_peds_cops =  "让所有的 peds 成为警察",
    make_all_peds_cops_cmd =  "pedallcops",
    make_all_peds_cops_desc =  "",
    looney_tunes =  "疯狂的曲调",
    looney_tunes_cmd =  "pedlooneytunes",
    looney_tunes_desc =  "Peds移动速度超快",
    hardened =  "强化",
    hardened_cmd =  "pedhardened",
    hardened_desc =  "Peds 不再是懦夫，他们会战斗而不是逃跑。 它们也更加准确和战斗能力更强。",
    task_all =  "动作",
    task_all_cmd =  "taskped",
    task_all_desc =  "",
    flop =  "做有氧运动",
    cover =  "移动到掩体",
    vault =  "撑杆跳",
    cower =  "畏缩",
    writhe =  "折磨",
    clear =  "清除",
    ped_hp_bars =  "血条",
    ped_hp_bars_cmd =  "pedhpbars",
    ped_hp_bars_desc =  "为 NPC's 上绘制血条。",
    ped_hp_bars_warning =  "警告：您同时开启载具血条。 由于引擎限制，某些血条可能无法渲染",
    oblivious_peds =  "Peds忽视",
    oblivious_peds_cmd =  "obliviouspeds",
    oblivious_peds_desc =  "Peds 不会关心你所做的任何事情。 已经对您做出反应的 Peds 不会忘记您所做的事情.",
    peds_attack_me =  "Peds攻击我",
    peds_attack_me_cmd =  "iwantthesmoke",
    peds_attack_me_desc =  "告诉附近的所有 peds 你想要烟。 可能会破坏一些东西。",
    make_nearby_peds_cops =  "让附近的 peds 成为警察",
    make_nearby_peds_cops_cmd =  "makecops",
    make_nearby_peds_cops_desc =  "他们实际上不是真正的警察，但会报案。 有点像。",
    detroit =  "底特律暴乱",
    detroit_cmd =  "detroit",
    detroit_desc =  "所有附近的NPC都决斗了，并获得了武器。令人惊讶的是，这是由游戏本身处理的",
    roast_voicelines =  "烤声线",
    roast_voicelines_cmd =  "npcroasts",
    roast_voicelines_desc =  "很不道德.",
    sex_voicelines =  "呻吟声",
    sex_voicelines_cmd =  "sexlines",
    sex_voicelines_desc =  "oH FuCK YeAh",
    gluck_gluck_9000_voicelines =  "Gluck gluck 9000 声线",
    gluck_gluck_9000_voicelines_cmd =  "gluckgluck9000",
    gluck_gluck_9000_voicelines_desc =  "我求你",
    scream =  "尖叫",
    scream_cmd =  "screamall",
    scream_desc =  "让附近所有的peds发出可怕的尖叫。 惊人的。",
    vehicle_physics =  "载具物理",
    vehicle_physics_cmd =  "lancescriptvphysics",
    vehicle_physics_desc =  "控制载具物理",
    vehicle_chaos =  "载具混乱",
    vehicle_chaos_root_cmd =  "lancescriptchaos",
    vehicle_chaos_desc =  "清算之日",
    vehicle_traffic =  "载具交通",
    vehicle_traffic_cmd =  "lancescripttraffic",
    vehicle_traffic_desc =  "控制载具交通",
    teleport_into_closest_vehicle =  "传送到最近的载具",
    teleport_into_closest_vehicle_cmd =  "closestvehicle",
    teleport_into_closest_vehicle_desc =  "传送到最近的载具（不包括您可能已经在其中的任何载具）。 请注意，附近的'载具'可能只是细节层次而不是实际的汽车。",
    teleport_into_closest_vehicle_error =  "没有找到附近有空位的载具 :(",
    vehicle_chaos_cmd =  "chaos",
    vehicle_chaos_gravity =  "载具混乱重力",
    vehicle_chaos_gravity_cmd =  "chaosgravity",
    vehicle_chaos_gravity_desc =  "重力开/关",
    vehicle_chaos_speed =  "载具混乱速度",
    vehicle_chaos_speed_cmd =  "chaosspeed",
    vehicle_chaos_speed_desc =  "强制载具行驶的速度。 越快=越混乱。",
    vehicle_hp_bars =  "载具血条",
    vehicle_hp_bars_cmd =  "vehhpbars",
    vehicle_hp_bars_desc =  "为载具绘制血条.",
    vehicle_hp_bars_warn =  "警告：您同时开启NPC血条。 由于引擎限制，某些血条可能无法渲染",
    ascend_all_nearby_vehicles =  "悬浮所有附近的车辆",
    ascend_all_nearby_vehicles_cmd =  "ascendvehicles",
    ascend_all_nearby_vehicles_desc =  "它应该巧妙地让它们悬浮……但它只是让它们在半空中旋转。 这太他妈搞笑了。",
    rain_vehicles =  "从天而降",
    rain_vehicles_cmd =  "rainvehicles",
    rain_vehicles_desc =  "...",
    inferno =  "炼狱",
    inferno_cmd =  "inferno",
    inferno_desc =  "一个夸张的'炸毁所有汽车'选项。 即使它们已经死了，也会继续炸毁所有汽车，以获得经典的作弊体验。",
    vehicle_blackhole =  "载具黑洞",
    vehicle_blackhole_cmd =  "blackhole",
    vehicle_blackhole_desc =  "一个超级迟钝但有趣的黑洞.",
    vehicle_blackhole_reposition =  "黑洞位置已设置为高于您的位置 50 个单位。 重新打开和关闭此开关以更改位置.",
    blackhole_z_offset =  "黑洞 Z 偏移",
    blackhole_z_offset_cmd =  "blackholeoffset",
    blackhole_z_offset_desc =  "黑洞在你上方多远。 建议将其保持在相当高的水平。",
    infinite_horn_on_all_nearby_vehicles =  "附近所有载具无限喇叭",
    infinite_horn_on_all_nearby_vehicles_cmd =  "beepvehicles",
    infinite_horn_on_all_nearby_vehicles_desc =  "使附近的所有载具发出无限哔哔声。 可能没有联网。",
    halt_traffic =  "停止交通",
    halt_traffic_cmd =  "halttraffic",
    halt_traffic_desc =  "防止所有附近的载具移动甚至一英寸。",
    reverse_traffic =  "反向交通",
    reverse_traffic_cmd =  "reversetraffic",
    teleport_all_pickups =  "传送所有拾取物",
    teleport_all_pickups_cmd =  "tppickups",
    teleport_all_pickups_desc =  "将所有拾取物传送给您",
    draw_warning =  "绘制警告",
    draw_warning_cmd =  "projectilewarning",
    draw_warning_desc =  "在投掷物上画一个红色框以警告您它们的存在",
    delete_projectiles =  "删除投掷物",
    delete_projectiles_cmd =  "noprojectiles",
    delete_projectiles_desc =  "轻松惹怒整个战局.",
    projectile_spaz =  "投掷物",
    projectile_spaz_cmd =  "projectilespaz",
    projectile_spaz_desc =  "使所有投掷物遵循非常不稳定的路径。",
    extremely_slow_projectiles =  "极慢的投掷物",
    extremely_slow_projectiles_cmd =  "slowprojectiles",
    extremely_slow_projectiles_desc =  "",
    blips_for_projectiles =  "投掷物光点",
    blips_for_projectiles_cmd =  "blipprojectiles",
    blips_for_projectiles_desc =  "",
    ride_closest_projectile =  "骑最近的投掷物",
    ride_closest_projectile_cmd =  "attachtonearestproj",
    ride_closest_projectile_desc =  ".",
    ride_closest_projectile_warn =  "如果您的模型隐形，请自杀以修复。",
    delete_large_vehicles =  "删除大型载具",
    delete_large_vehicles_cmd =  "deletelargevehicles",
    delete_large_vehicles_desc =  "",
    delete_large_objects =  "删除大型物体",
    delete_large_objects_cmd =  "deletelargeobjects",
    delete_large_objects_desc =  "",
    max_x_size =  "最大 X 尺寸",
    max_x_size_cmd =  "entitymaxx",
    max_x_size_desc =  "如果'删除较大的实体'开启,则该轴上大于此值的实体将被删除.",
    max_y_size =  "最大 Y 尺寸",
    max_y_size_cmd =  "entitymaxy",
    max_y_size_desc =  "如果'删除较大的实体'开启,则该轴上大于此值的实体将被删除.",
    max_z_size =  "最大 Z 尺寸",
    max_z_size_cmd =  "entitymaxz",
    max_z_size_desc =  "如果'删除较大的实体'开启,则该轴上大于此值的实体将被删除.",
    protected_areas =  "保护区",
    protected_areas_cmd =  "lancescriptprotectedareas",
    protected_areas_desc =  "只对某些人开放的区域，否则这些人会被杀。",
    projectiles =  "投掷物",
    projectiles_cmd =  "lancescriptprojectiles",
    entity_limits =  "实体限制",
    entity_limits_cmd =  "lancescriptentitylimits",
    entity_limits_desc =  "限制实体属性。 可能是资源密集型的，因为它需要一次访问 2 个实体池。",
    active_areas =  "活动区域",
    active_areas_cmd =  "lancescriptactiveprotectedareas",
    active_areas_desc =  "当前被定义为'受保护'的区域",
    enforce_areas =  "执法区域",
    enforce_areas_cmd =  "paenable",
    enforce_areas_desc =  "这需要为您的区域真正杀死人。",
    area_radius =  "区域范围",
    area_radius_cmd =  "paradius",
    area_radius_desc =  "要创建的保护区的范围。 这一旦完成就无法更改。",
    always_allow_friends =  "总是允许朋友",
    always_allow_friends_cmd =  "paallowfriends",
    always_allow_friends_desc =  "无论如何都允许朋友。",
    kill_only_armed_players =  "只杀死武装玩家",
    kill_only_armed_players_cmd =  "pakillarmed",
    kill_only_armed_players_desc =  "只瞄准带武器的玩家。",
    define_protected_area =  "定义保护区",
    define_protected_area_cmd =  "definepa",
    define_protected_area_desc =  "在您身上定义一个保护区。",
    delete =  "删除",
    delete_pa_cmd =  "deletepa .. tostring(pa_next)",
    delete_pa_desc =  "删除该区域。",
    protectedarea_cmd =  "protectedarea",
    protectedarea_desc =  "查看和修改此区域",
    pa_deleted =  "保护区已删除",
    super_cleanse =  "超级清除",
    super_cleanse_cmd =  "supercleanse",
    super_cleanse_desc =  "使用 stand API 删除它找到的每个实体（包括玩家车辆！）。",
    super_cleanse_warn =  "当心; 如果重要实体被删除，使用它可能会使您的游戏崩溃或破坏任务。 继续吗?\n(注意：如果您启用了跳过警告，则不会再次显示.)",
    super_cleanse_complete =  "超级清除完成！ ",
    entities_removed =  " entities removed",
    sky_island =  "天空岛",
    sky_island_cmd =  "skyisland",
    sky_island_desc =  "您自己的空中私人住宅。 有点像。",
    rainbow_object_lights =  "彩虹物体灯",
    rainbow_object_lights_cmd =  "rainbowlights",
    rainbow_object_lights_desc =  "资源非常密集！",
    rapid_traffic_lights =  "快速红绿灯",
    rapid_traffic_lights_cmd =  "rapidtraffic",
    rapid_traffic_lights_desc =  "迅速改变交通信号灯。 不影响交通行为。",
    angry_planes =  "愤怒的飞机",
    angry_planes_cmd =  "angryplanes",
    angry_planes_desc =  "经典，但我认为导弹很俗气，所以不包括在内。",
    fake_alerts =  "虚假消息",
    fake_alerts_cmd =  "lancescriptfakealerts",
    fake_alerts_desc =  "虚假信息屏幕",
    type_cutscene_name =  "请输入过场动画名称",
    cutscene_fail =  "过场动画未能在 10 秒内加载",
    run_script =  "运行脚本",
    run_script_cmd =  "runscript",
    run_script_desc =  "",
    force_cutscene =  "强制过场动画",
    force_cutscene_cmd =  "forcecutscene",
    force_cutscene_desc =  "输入一个过场动画强制观看。 搜索'GTA V 过场动画名称列表'。 非常有趣的狗屎。",
    music_only_radio =  "纯音乐电台",
    music_only_radio_cmd =  "musiconly",
    music_only_radio_desc =  "强制广播电台只播放音乐。 不说废话。",
    lock_minimap_angle =  "锁定小地图角度",
    lock_minimap_angle_cmd =  "lockminimapangle",
    lock_minimap_angle_desc =  "如果您喜欢这个或其他东西",
    party_mode =  "派对模式",
    party_mode_cmd =  "partymode",
    party_mode_desc =  "动起来!!!!",
    alert_delay =  "延迟虚假消息",
    alert_delay_cmd =  "alertdelay",
    alert_delay_desc =  "在显示虚假消息之前等待多长时间（以秒为单位）",
    initial_suspension_date =  "2000 年 7 月 15 日",
    custom_suspension_date =  "自定义暂停日期",
    custom_suspension_date_cmd =  "customsuspensiondate",
    custom_suspension_date_desc =  "输入虚假暂停结束的暂停日期",
    initial_custom_alert =  "你好世界！",
    custom_alert_text =  "自定义虚假消息文本",
    custom_alert_text_cmd =  "customalerttext",
    custom_alert_text_desc =  "输入您的虚假消息应显示的内容",
    fake_alert =  "虚假消息",
    fake_alert_cmd =  "fakealert",
    fake_alert_1 =  "虚假封禁消息 1",
    fake_alert_1_ct =  "您已被 Grand Theft Auto Online 封禁。~n~返回 Grand Theft Auto V。",
    fake_alert_2 =  "虚假封禁消息 2",
    fake_alert_2_ct =  "您已被 Grand Theft Auto Online 永久封禁。~n~返回 Grand Theft Auto V。",
    fake_alert_3 =  "服务器不可用",
    fake_alert_3_ct =  "Rockstar 游戏服务目前不可用。~n~请返回 Grand Theft Auto V。",
    fake_alert_4 =  "Stand天下第一!",
    fake_alert_4_ct =  "Stand天下第一!",
    fake_alert_5 =  "暂停",
    fake_alert_5_ct_1 =  "您已被 Grand Theft Auto Online 中止，直到 ",
    fake_alert_5_ct_2 =  ".~n~此外，您的 Grand Theft Auto Online 角色将被重置。~n~返回 Grand Theft Auto V。",
    best_mug_alone =  "只有你一个人。 找不到最佳抢劫目标。",
    best_mug_1 =  " 他们钱包里的钱最多($",
    best_mug_2 =  "). 也许去抢劫他们。",
    best_mug_fail =  "无法找到最佳抢劫目标。",
    poorest_alone =  "只有你一个人。 找不到最穷的玩家。",
    poorest_1 =  " 是战局中最穷的玩家! (与 $",
    poorest_2 =  " 在他们的钱包和 $",
    poorest_3 =  " 在银行里!)",
    poorest_fail =  "无法找到最穷的玩家。",
    richest_alone =  "只有你一个人。 找不到最富有的玩家",
    richest_1 =  " 是战局中最富有的玩家(with $",
    richest_2 =  " 在他们的钱包和 $",
    richest_3 =  " 在银行里!)",
    richest_fail =  "无法找到最富有的玩家。",
    horniest_alone =  "只有你一个人。 找不到最淫荡的玩家。",
    horniest_1 = " 是战局中最淫荡的玩家!他们的性格要求",
    horniest_2 =  " 妓女,并付了钱 ",
    horniest_3 =  " 膝上舞!",
    horniest_fail =  "无法找到最淫荡的玩家。",
    grief_jesus_sent =  "悲伤的耶稣!",
    v_1 =  "太空码头工",
    v_2 =  "小丑面包车",
    v_3 =  "武夫",
    v_4 =  "骷髅马",
    v_5 =  "叛乱分子皮卡",
    v_6 =  "霓虹",
    v_7 =  "阿库拉",
    v_8 =  "阿尔法-Z1",
    v_9 =  "流氓",
    v_10 =  "暴君 MKII",
    v_11 =  "九头蛇",
    ls_friendly =  "LanceScript:友好",
    ls_friendly_cmd =  "lsfriendly",
    ls_hostile =  "LanceScript:恶搞",
    ls_hostile_cmd =  "lshostile",
    ls_neutral =  "LanceScript:中立",
    ls_neutral_cmd =  "lsneutral",
    npc_trolling =  "NPC恶搞",
    npc_trolling_root_cmd =  "npctrolls",
    attackers =  "攻击者",
    attackers_root_cmd =  "lancescriptattackers",
    chat_trolling =  "聊天恶搞",
    chat_trolling_cmd =  "trollchats",
    stats =  "统计数据",
    p_stats_cmd =  "pstats",
    ram =  "撞击",
    ram_cmd =  "Ram",
    to_me =  "传送到我",
    to_waypoint =  "传送到标记点",
    maze_bank =  "传送到花园银行",
    underwater =  "传送到深海底",
    high_up =  "传送到高空",
    lsc =  "传送到洛圣都改车王",
    scp_173 =  "传送到监狱SCP-173单元",
    large_cell =  "传送到大单元格",
    underwater_child_lock =  "传送到深海底，并应用儿童锁",
    give_vehicle_root =  "给予载具",
    give_all_vehicle_rot_cmd =  "giveallvehicle",
    give_vehicle_root_cmd =  "spawnveh",
    projectiles_explosions =  "射弹/爆炸",
    projectiles_explosions_cmd =  "lsboom",
    projectiles_explosions_desc =  "Kaboom",
    vehicle =  "载具恶搞",
    p_vehicle_root_desc =  "车辆行动的成功程度取决于众多因素。",
    p_vehicle_root_cmd =  "playerv",
    teleport =  "传送",
    teleport_cmd =  "tpv",
    teleport_desc =  "",
    to_car =  "附加到载具",
    car_to_my_car =  "将载具附加到我的载具",
    my_car_to_their_car =  "我的载具附加到他们的载具",
    detach =  "分离",
    v_destroy =  "摧毁",
    v_repair =  "修理",
    v_attach =  "附加",
    v_attach_cmd =  "attachv",
    v_health =  "血量",
    v_health_cmd =  "vhealth",
    v_health_desc =  "请注意，破坏可能是不可逆的。 这就是游戏的运作方式。",
    yeet_vehicle =  "载具飞天",
    yeet_vehicle_cmd =  "yeetv",
    delete_vehicle =  "删除载具",
    delete_vehicle_cmd =  "deleteveh",
    child_lock =  "儿童锁",
    child_lock_cmd =  "childlock",
    open =  "打开",
    close =  "关闭",
    d_break =  "脱落",
    door_control =  "车门控制",
    door_control_cmd =  "vdoorctrl",
    door_control_desc =  "",
    p_godmode_vehicle =  "载具无敌",
    p_godmode_vehicle_cmd =  "godmodev",
    p_godmode_vehicle_desc =  "",
    p_vehicle_top_speed =  "车辆最快速度",
    p_vehicle_top_speed_cmd =  "vtopspeed",
    p_vehicle_top_speed_desc =  "",
    p_invisible_vehicle =  "载具隐形",
    p_invisible_vehicle_cmd =  "invisv",
    p_invisible_vehicle_desc =  "",
    e_brake =  "电子刹车",
    e_brake_cmd =  "ebrakev",
    e_brake_desc =  "",
    randomly_brake =  "随意刹车",
    randomly_brake_cmd =  "randombrakev",
    randomly_brake_desc =  "",
    p_v_freeze =  "冻结",
    p_v_freeze_cmd =  "freezv",
    p_v_freeze_desc =  "",
    burst_tires =  "爆胎",
    burst_tires_cmd =  "bursttiresv",
    burst_tires_desc =  "",
    turn_vehicle_around =  "载具掉头",
    turn_vehicle_around_cmd =  "180v",
    turn_vehicle_around_desc =  "",
    p_flip_vehicle =  "翻转载具",
    p_flip_vehicle_cmd =  "1802v",
    p_flip_vehicle_desc =  "",
    p_remove_stickybombs_from_car =  "从载具中取出粘性炸弹",
    p_remove_stickybombs_from_car_cmd =  "removebombs",
    p_remove_stickybombs_from_car_desc =  "",
    custom_crush_model =  "自定义砸碎模型",
    custom_crush_model_cmd =  "customcrushmodel",
    custom_crush_model_desc =  "输入自定义车辆名称来砸碎玩家（模型名称，而不是哈希！）",
    crush_player =  "砸碎玩家",
    crush_player_cmd =  "crush",
    crush_player_desc =  "在它们上方几米处生成一辆车，以在它着陆时彻底摧毁它们。",
    faggio =  "费甲欧现代版",
    truck =  "警告牌",
    clown_van =  "小丑面包车",
    ramp =  "坡道",
    barrier =  "警告牌",
    windmill =  "大风车",
    radar =  "雷达",
    spawn_object =  "生成实体",
    spawn_object_cmd =  "spawnobj",
    spawn_object_desc =  "用指定的对象来控制他们。 每个人的工作方式都略有不同。",
    nudes =  "裸体",
    random_texts =  "随机文本",
    text =  "文本",
    text_p_cmd =  "textp",
    text_all_cmd =  "textallplayers",
    texts_submitted =  "提交的文本",
    give_vehicle_custom_vehicle_model =  "自定义载具模型",
    give_all_vehicle_custom_model_cmd =  "giveallcarinput",
    give_vehicle_custom_vehicle_model_cmd =  "givecarinput",
    give_all_vehicle_final_cmd =  "giveallveh",
    give_vehicle_custom_vehicle_model_desc =  "输入要生成的自定义车辆名称（模型名称，而不是哈希）",
    give_vehicle =  "给予载具",
    give_vehicle_cmd =  "givepveh",
    give_vehicle_desc =  "",
    custom_ram_vehicle =  "自定义撞击模型",
    custom_ram_vehicle_cmd =  "customrammodel",
    custom_ram_vehicle_desc =  "输入一个自定义模型来撞击玩家。 模型名称，而不是哈希。",
    howard =  "霍华德",
    rally_truck =  "沙丘",
    cargo_plane =  "货机",
    phantom_wedge =  "魅影",
    ram_with =  "撞击",
    ram_with_cmd =  "rampwith",
    ram_with_desc =  "",
    water_jet =  "喷水",
    fire_jet =  "喷火",
    launch_player =  "发射器",
    explosion_type =  "爆炸型",
    explosion_type_cmd =  "explotype",
    explosion_type_desc =  "",
    loop_explosion =  "循环爆炸",
    loop_explosion_cmd =  "explosionloop",
    loop_explosion_desc =  "经典恶搞之一，一遍又一遍......",
    random_explosion_loop =  "随机爆炸循环",
    random_explosion_loop_cmd =  "randomexplosions",
    snowball =  "雪球",
    bullet =  "子弹",
    projectile_type =  "弹丸类型",
    projectile_type_cmd =  "projectiletype",
    projectile_type_desc =  "",
    projectile_loop =  "弹丸循环",
    projectile_loop_cmd =  "projectileloop",
    projectile_loop_desc =  "",
    attach_to_player =  "附加到玩家",
    attach_to_player_cmd =  "attachto",
    attach_to_player_desc =  "很有用，因为如果您靠近玩家，某些功能会更好地工作",
    crash_saved =  "不!把你从崩溃中救回来了 :)",
    test_cmd =  "",
    chop_up =  "切碎",
    chop_up_cmd =  "chopup",
    chop_up_desc =  "用直升机刀片制作玩家切成肉泥。 如果您的玩家在附近，效果最佳。",
    blackhole_target =  "黑洞目标",
    blackhole_target_cmd =  "bhtarget",
    blackhole_target_desc =  "这是一件非常有毒的事情，但无论如何你都应该这样做，因为它很有趣。 显然需要黑洞开启。",
    atk_custom_ped =  "自定义攻击者",
    atk_custom_ped_cmd =  "customatkmodel",
    atk_custom_ped_desc =  "为攻击者输入自定义模型。 模型名称，而不是哈希。",
    atk_custom_aircraft =  "自定义飞机",
    atk_custom_aircraft_cmd =  "customatkaircraft",
    atk_custom_aircraft_desc =  "输入飞机的自定义模型。 模型名称，而不是哈希！",
    atk_custom_car =  "自定义载具",
    atk_custom_car_cmd =  "customatkcar",
    atk_custom_car_desc =  "输入汽车的自定义模型。 模型名称，而不是哈希。",
    custom_attacker_gun =  "自定义攻击枪",
    custom_attacker_gun_cmd =  "giveatkgun",
    custom_attacker_gun_desc =  "输入武器给攻击者",
    weapon_to_give_to_attackers =  "给予攻击者的武器",
    weapon_to_give_to_attackers_cmd =  "giveatkgun",
    weapon_to_give_to_attackers_desc =  "",
    godmode_attackers =  "无敌攻击者",
    godmode_attackers_cmd =  "godmodeatk",
    suffer_crits =  "遭受暴击",
    suffer_crits_cmd =  "suffercritsatk",
    suffer_crits_desc =  "如果打开，攻击者将遭受暴击，例如爆头。 如果关闭，则暴击没有乘数，它们都会造成相同的伤害。",
    attacker_health =  "攻击者血量",
    attacker_health_cmd =  "attackerhealth",
    attacker_health_desc =  "",
    attacker_health_tip =  "由于您将血量设置为超过 100，因此您应该考虑关闭暴击。",
    number_of_attackers =  "攻击者数量",
    number_of_attackers_cmd =  "numattackers",
    jack_harlow =  "吉米",
    niko =  "Niko",
    chad =  "肌肉猛男",
    mani =  "帽子男",
    stripper =  "脱衣舞娘",
    brad =  "Brad",
    custom_aircraft =  "自定义飞机",
    custom_car =  "自定义载具",
    clone_player =  "克隆玩家",
    send_normal_attacker =  "发送普通攻击者",
    send_normal_attacker_cmd =  "sendattacker",
    send_normal_attacker_desc =  "",
    angry_firefighter =  "愤怒的消防员",
    griefer_jesus =  "悲伤的耶稣",
    jets =  "天煞",
    a_10s =  "A10战斗机",
    cargo_planes = "货机",
    british =  "不列颠",
    clown = "小丑",
    juggernaut_onslaught =  "主宰猛攻",
    motorcycle_gang =  "摩托帮",
    helicopter =  "直升机",
    swat_assault =  "特警突击队",
    send_special_attacker =  "发送特殊攻击者",
    send_special_attacker_cmd =  "sendspecialattacker",
    send_special_attacker_desc =  "",
    from_front =  "从前面",
    from_behind =  "从后面",
    tow_car =  "拖车",
    tow_car_cmd =  "towcar",
    tow_car_desc =  "他们没有支付租金。",
    cat_explosion =  "喵喵炸弹",
    cat_explosion_cmd =  "meow",
    cat_explosion_desc =  "UwU",
    drop_stickybomb =  "投掷粘性炸弹",
    drop_stickybomb_cmd =  "anonsticky",
    cage =  "笼子",
    cage_cmd =  "lscage",
    summon_mariachi_band =  "召唤墨西哥流浪乐队",
    summon_mariachi_band_cmd =  "mariachiband",
    summon_mariachi_band_desc =  "",
    cargo_plane_trap =  "货机陷阱",
    cargo_plane_trap_cmd =  "cargoplanetrap",
    cargo_plane_trap_desc =  "将玩家困在货机里面。",
    earrape =  "噪音",
    earrape_cmd =  "earrapee",
    earrape_all_cmd =  "earrapeall",
    earrape_desc =  "可能会触发崩溃检测。",
    mark_as_angry_planes_target =  "标记为愤怒的飞机目标",
    mark_as_angry_planes_target_cmd =  "angryptarget",
    mark_as_angry_planes_target_desc =  "将此用户设置为愤怒的飞机目标。 你仍然需要打开愤怒的飞机。",
    angry_planes_auto =  "我为你打开了愤怒的飞机! :)",
    send_schizo_message =  "发送精神分裂消息",
    schizo_pls_input =  "请输入聊天内容",
    chat_too_long =  "聊天过长:(",
    message_sent =  "消息已发送!",
    send_schizo_message_cmd =  "schizomessage",
    send_schizo_message_desc =  "向他们发送看起来很正常但只有他们可以看到的聊天消息。 如果他们做出回应，会让他们看起来精神分裂。",
    invisible_spoof_chat =  "隐形恶搞聊天",
    invisible_spoof_chat_cmd =  "invisspoof",
    invisible_spoof_chat_desc =  "以该玩家的身份发送文本欺骗，但您欺骗的玩家不会看到它，因此甚至不会知道。",
    fake_rac_detection_chat =  "虚假RAC检测聊天",
    fake_rac_detection_chat_cmd =  "fakerac",
    fake_rac_detection_chat_desc =  "用户触发检测：Rockstar Anti Cheat (C1)",
    triggered_rac_1 =  " 触发了检测：Rockstar Anti Cheat (",
    triggered_rac_2 =  ")",
    clone =  "克隆",
    clone_cmd =  "clone",
    clone_desc =  "几乎每个菜单都讨厌这个并且有针对它的保护",
    npc_jack_last_car =  "NPC杰克最后一辆车 v3.0",
    npc_jack_last_car_cmd =  "npcjack",
    npc_jack_last_car_desc =  "派一个NPC去偷他们的车。",
    nearby_peds_combat_player =  "附近的 peds 攻击玩家",
    nearby_peds_combat_player_cmd =  "combatp",
    nearby_peds_combat_player_desc =  "告诉附近的 peds 与玩家战斗。",
    fill_car_with_peds =  "用peds填满汽车",
    fill_car_with_peds_cmd =  "fillcar",
    fill_car_with_peds_desc =  "用附近的 peds 坐满玩家的车",
    fill_car_success =  "现在每个可用的座位都应该坐满 peds。 如果不是，请尝试发送垃圾邮件或稍后重试。",
    lap_dances_received =  "膝上舞收到的: ",
    lap_dances_received_cmd =  "lapdancestat",
    lap_dances_received_desc =  "按此以使他们对战局感到羞耻。",
    has_purchased =  " 已购买 ",
    has_solicited =  " 已征集 ",
    hookers_in_total =  " 妓女总数!",
    lap_dances_in_total =  " 膝上舞一共!",
    hookers_bought =  "妓女买了: ",
    hookers_bought_cmd =  "hookerstat",
    hookers_bought_desc =  "按此以使他们对战局感到羞耻。",
    broke_radar =  "破产雷达",
    broke_radar_cmd =  "brokeradar",
    broke_radar_desc =  "显示地图上破产的玩家。 在地图上，他们周围会有橙色圆圈。 真的让你看到 GTA:O 是多么的穷困潦倒。",
    broke_threshold =  "破产值",
    broke_threshold_cmd =  "brokethresh",
    broke_threshold_desc =  "用户必须有多少钱才能不被破产雷达认为是破产的。",
    antioppressor =  "反暴君",
    antioppressor_cmd =  "antioppressor",
    antioppressor_desc =  "再也见不到苍蝇了！ 自动删除所有已生成的暴君MKII。",
    delete_armed_vehicles =  "删除武装车辆",
    delete_armed_vehicles_cmd =  "noarmedvehs",
    delete_armed_vehicles_desc =  "删除任何带有武器的载具。 重要提示：游戏报告了一些误报",
    mass_spoof_chat =  "群发恶搞聊天",
    mass_spoof_chat_cmd =  "masschat",
    mass_chat_input =  "请输入你想让大家说什么",
    mass_spoof_chat_desc =  "以会话中的每个人的身份发送文本欺骗",
    toast_best_mug_target =  "最佳抢劫目标",
    toast_best_mug_target_cmd =  "best mug",
    toast_best_mug_target_desc =  "告诉你钱包里钱最多的玩家",
    best_mug_target =  "最佳抢劫目标",
    poorest_player =  "最穷的玩家",
    richest_player =  "最富有的玩家",
    horniest_player =  "最淫荡的玩家",
    announce =  "宣布",
    announce_cmd =  "announcestat",
    announce_desc =  "",
    kick_all_non_friends =  "踢出所有人(排除好友)",
    kick_all_non_friends_cmd =  "kicknonfriends",
    kick_all_non_friends_desc =  "如果人们有防护，这可能会适得其反。",
    kick_cmd =  "kick",
    infibounty_amount =  "无限悬赏金额",
    infibounty_amount_cmd =  "infibountyamt",
    infibounty_amount_desc =  "",
    infibounty =  "无限悬赏",
    infibounty_cmd =  "infibounty",
    infibounty_desc =  "反复将最大悬赏金额放在每个人身上。",
    bountyall_cmd =  "bountyall",
    crash_all =  "全局崩",
    crash_all_cmd =  "crashall",
    crash_all_desc =  "使用我发现的一种基本但有效的方法让每个人都崩溃。 在云上可以崩溃2T。 请不要滥用它。",
    crashall_failed =  "此崩溃不适用于您的 GTA V 版本  :( (已修补?)",
    crashall_failed2 =  "崩溃失败，抱歉 :(",
    crashall_initiated =  "全局启动，这将冻结您的游戏一段时间，请稍等...",
    peace =  "享受你的平静 ;)",
    show_me_whos_using_voicechat =  "告诉我谁在使用语音聊天",
    show_me_whos_using_voicechat_cmd =  "showvoicechat",
    show_me_whos_using_voicechat_desc =  "这可能会也可能不会起作用，具体取决于会话的糟糕程度.",
    credits =  "鸣谢",
    credits_cmd =  "lancescriptcredits",
    cr_sainan =  "捐赠价值 200 美元的加密货币（顶级捐赠者），帮助逆向工程 GTA V，开发使 Lancescript 成为可能的 Stand，并且通常是一个很大的帮助。 感谢一切。",
    cr_catnip =  "捐赠一张 50 美元的亚马逊礼品卡，谢谢！",
    cr_panda =  "捐赠 25 美元的亚马逊礼品卡，谢谢！",
    cr_prism =  "协助 SE's",
    cr_ayim =  "协助 globals",
    cr_millennium =  "发送 10 美元的堡垒之夜——我是说亚马逊——礼品卡。 谢谢！",
    cr_61k =  "捐赠价值 20 美元的莱特币。 谢谢您的支持。",
    cr_yitzy =  "最初的捐赠者之一。 谢谢！",
    cr_lancito =  "捐给我 :)",
    cr_yoyo =  "捐赠给我的贝宝。 谢谢你的支持！ :)",
    cr_quicknet =  "在逆向工程、本机库、内存等方面有很大帮助。谢谢。",
    cr_icy =  "鼓舞人心的 Lancescript，帮助代码/本机库",
    cr_jerry =  "创建一个（已接受）优化 LanceScript 并减少代码的 PR，还修复和改进了一些功能。 谢谢！",
    cr_aaronlink =  "代码建议",
    cr_axhov =  "在我的中断期间维护 LanceScript",
    cr_nowiry =  "伟大的开发者，制作了一些 Lancescript 使用的有用函数",
    cr_zero =  "为火人建议 ped 标志，以及在空中游泳",
    debug =  "调试",
    debug_cmd =  "lsdebug",
    select_lang =  "选择语言",
    select_lang_cmd =  "lancescriptlang",
    send_custom_hooker = "发送自定义妓女",
    send_custom_hooker_cmd = "customhooker",
    send_custom_hooker_desc = "发送一个可以实际使用的自定义妓女。 这仅适用于在线。",
    tracy = '特蕾西',
    mountain_lion = '狮子',
    christianity = '基督教',
    christianity_cmd = 'christianity',
    christianity_desc = "惩罚访问脱衣舞俱乐部的玩家",
    clowns = "小丑",
    cargo_planes = "货机",
    flyswatter = "苍蝇拍",
    flyswatter_cmd = "flyswatter",
    flyswatter_desc = "像反暴君，但将他们击退而不是删除暴君MKII",
    luxury_autos_show_room = "豪华汽车展厅",
    yeetsubmarines = "清除潜艇",
    yeetsubmarines_cmd = "yeetsubs",
    yeetsubmarines_desc = "",
    random_peds = "随机 peds",
    cops = "警察",
    ram_root = "撞击",
    ram_root_cmd = "ramoptions",
    strippers = "脱衣舞娘",
    admin_bail = "管理员踢出",
    admin_bail_cmd = "adminbail",
    admin_bail_desc = "管理员加入时自动踢出。",
    random_joke = "随机笑话",
    random_joke_cmd = "randomjoke",
    random_joke_desc = "随机讲一个笑话。",
    random_joke_loop = "随机笑话循环",
    random_joke_loop_cmd = "randomjokeloop",
    random_joke_loop_desc = "每5秒中随机讲一个笑话"
}

setmetatable(translations, {
    __index = function (self, key)
        return key
    end
})

return translations


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